Back in the 1980s, Games Workshop used to have its fingers in many, many pies - pretty much everything apart from the nascent computer gaming industry. While its line of miniatures was expanding and the first couple of editions of Warhammer were published, it also dabbled in RPGs like Judge Dredd and Golden Heroes. In addition, apart from cutting its teeth importing board games from the US, GW also began designing and publishing board games.
Probably the most widely known of these is Talisman, now back in print thanks to Fantasy Flight Games, which appears to have the rights to publish board games based on the GW IP. It has given me the opportunity to start filling in some of the holes left in my collection when the originals went out of print. However, and here's the real point of this post, I'm hoping to also be able to play through my collection of GW board games over the course of 2012, if at all possible. We'll see how we go. Here's is what we've got:
Fury of Dracula (1st edition)
Call of Cthulhu supplements, as it was around the time I was getting more interested in playing something other than AD&D. As it happened, GW has sold out of the items I wanted, but they sent me some tokens instead, and I used them to buy FoD. We already owned a copy of Scotland Yard, which uses a similar hidden movement mechanic to FoD. I played this game a LOT between 1987 and about 1991. The new version from FFG adds a fourth hunter character to the game and slightly tweaks the way the game manages hidden movement. I'm still in two minds which is the better.
Rogue Trooper (1st edition)
Block Mania (1st Edition)
Blood Royale (1st Edition)
Imperial, there was also scope for being disenfranchised - i .e. having your kingdom taken away from you, although invading and occupying another player's realm was hard, as you still had to pay your armies, and foreign territories had more scope to rebel. I also liked the way that knights killed in battle took 10 years to replace, representing the real losses to chivalric manpower medieval battles could wreak.
Space Hulk (1st edition)
Death Angel here in Brighton, although it was not quite the same.
Dark Future (1st edition)
Warrior Knights (2nd edition)
Blood Bowl (3rd Edition)
The big question is whether Talisman, which was arguably the most successful of the GW boardgame releases of the Eighties, is too close to Runebound to warrant buying...? I've never played it, so difficult to compare. I distinctly remember standing in a book store in Worcester faced with a choice between the first edition of Warhammer, ICE's Fellowship of the Ring, and GW's Talisman, but only having enough money to buy one. In the end I went with Warhammer.
That's pretty much it. I've recently been playing some of the scenarios from the Blood Bath At Orc's Drift campaign pack, which was released by GW in the 1980s for Warhammer. You can read more about it here. The plan next year is to continue with this campaign, and hopefully take it to its conclusion, using the Lord of the Rings rules from GW.